Note: these logs refer to the official Dread release onwards.

1.10 Hotfix - March 19th, 2019

  • 267 bugs eradicated

1.10 (The Remodel Update) - March 19th, 2019

  • Explosion particles added
  • New animations and sounds added

  • AWP model changed
  • Better hitboxes
  • DB Shotgun Jumping makes a comeback

1.09 (BUG BASH UPDATE) - March 12th, 2019

  • Code for 750 D$ - Expires March 24th
  • New camera system

  • XP Rewards increased

  • Various bugs fixed

1.08 Hotfix - February 17th, 2019

  • Buying XP Booster in-game will now work.

1.08 (Stabby-stab Update) - February 16th, 2019

  • Karambit - A deadly sharpened weapon.
  • Jetpack Zombie - A zombie with a special ability.
  • XP Booster for R$. Double your XP income for an amount of time.
  • Explosion sound for the Jetpack Zombie and the RPG.
  • In-game tags for special players.

  • Many guns' volume has been reduced to a relaxing level.
  • Height barriers on Lost Business have been removed.
  • M1887's item typo has been corrected.
  • AI Zombies now navigate better.

  • Readjusted spawns on Crystal Cavern so players won't be spawned on top of the map.
  • Zombie's hit markers have been fixed.
  • Fixed a bug that mission won't disappear after finishing them.
  • Improved FlexTape from the previous update to FlexSeal for better security.

  • Guns
    • Minigun's damage from 14 to 23 (42 to 69 if all bullets are hit within a shot).

1.07 (Minigun Update) - February 10th, 2019

  • Minigun. A super high firerate gun.
  • Reworked M1911's model and sounds.
  • Damage indicator to show damages done by Survivor/Zombie. Only the attacker can see it.

  • Improved zombie hitbox system.
  • Co-op's maximum player count increased from 4 to 8.
  • Very small weapon optimization.
  • Adjusted camera deadzone for XBOX. XBOX player can now attack as a zombie.

  • Outbreak gamemode no longer spawns Arcade boxes.
  • Pressing backspace while equipping Fists no longer remove them from your hotbar.
  • You will no longer get killed randomly by the water on Pay Town.

  • Guns
    • Uzi's damage from ~17 to ~24.
  • Zombies

1.06 (Rebalance & Improvement) - February 2th, 2019

  • Reintroduced Join Friend feature.
  • Remade .357 Magnum's mesh along with its sounds.
  • New Recoil Based gun system.

  • The spread based gun system has been changed to a recoil based system.
  • XBOX camera system improved.
  • More visual cues to the XBOX menu for XBOX users.
  • Improved bullet penetration system.

  • Various security holes patched up (with FlexTape).
  • Fixed Leaderboard colors.
  • Trees are fixed in Lost Business.

  • .357 Magnum's ammo from 6/12 to 6/18. Damage increases from ~35 to ~55.
  • Desert Eagle's damage from ~45 to 65.
  • Many Weapons' recoil and accuracy have been changed due to the new recoil system.

1.05 Hotfix 2 - January 28th, 2019

  • Taunting no longer freeze the server.

1.05 Hotfix - January 27th, 2019

  • Guns
    • RPG-7's explosion spread increased by 5 studs.

1.05 (The Anniversary Update) - January 27th, 2019

Note: This update doesn't have an update log, so this log isn't 100% accurate.

  • Outbreak now has a timer.
  • Dying as a zombie now display a text.
  • New sound for the M1 Garand.

  • Dying as the VIP in Assassination no longer reward a win to survivors.
  • Firing the first shot in a new server no longer reset your FoV.

  • Guns
    • AK-47's ammo from 30/60 to 30/90.
    • RPK's ammo from 75/100 to 75/150.
    • M4 Carbine's ammo from 30/60 to 30/90.
    • M16A1's ammo from 20/40 to 20/60.
    • Uzi's ammo from 16/32 to 16/48.
    • .357 Magnum's ammo from 6/12 to 6/18.
    • MP5's ammo from 30/60 to 30/90.
    • UMP-45's ammo from 25/50 to 25/75.
    • M1911's ammo from 7/14 to 7/21.
    • CZ-99's ammo from 10/20 to 10/30.
    • M1 Garand now reloads its whole clip at once instead of each bullet.
  • Zombies
    • Probably increased Bloodsucker's max health to Inf (still spawn with 75 Health).

1.04 (The Christmas Update) - December 12th, 2018

+Christmas Campaign: 4 waves, 1 boss and defeating the boss gives a special gift.
+2 New Gifts: Happy Gift of Participation and Angry Gift of Victory (both can be opened on the 7th of January).
+Zombies now have Christmas hat!
+Dead land receive its own Christmas version!
+2 Gamemodes: Assassination and Outbreak
+3 Taunts: Wave, Frog Dance and Balkan Dance
+Category: Co-op. Fight waves zombies with your friends or yourself!
+Round win reward: Survivors are now awarded cash when they completed a round of any gamemodes.
+Friend system: used to join their co-op/campaign mission.
+Tips system: Player with rank 5 or less will receive game tips, while higher rank will receive fun facts related to the game.
+Riot/Juggernaut‘s shield now has durability. The total health of the shield is 350HP.
*Bloodsucker statistics changed: Damage 14 => 9 | Walkspeed ?? => 25 | Health 50 => 75.
*The store now adapts to your rank and cash in real-time. No longer requires to rejoin to buy weapons.
*Bulletholes now disappear faster than before.
*New countdown system.
*Better spectate system.
*New Ragdoll system.
*You cannot camp on the trees in Lost Business anymore.
*The same goes for the camping spot near the van in Coastline.
*AI zombies now have a consistent respawn time.
-Riot zombies are now able to jump, with a con of a lower run speed (while jumping only).
-Pressing I now zooms in your camera, while O zooms out your camera (for players don’t have a mouse wheel).
-Normal Zombie’s kill reward changed: from 20 D$ and 5 XP => 25 D$ and 10 XP

1.03 (Unknown):

1.02 (Unknown):

1.01 (Fix & Balance):

(Warning: This list can be changed anytime soon. It is based on the leaks BakonBot gave)

+Added new weapon - Spas 12
+Added new weapon - AWP
+Added new weapon - M1911
+Added new weapon - MP5
+Added new weapon - RPK
+Added new weapon - M1887
+Added new weapon - M1 Garand
-Removed USP45
+Added new gamemode - Hardcore
*Fixed bullets to work with 1 remote event instead of each for player
*Fixed chat 
                                                                +Added money indicator in the menu
                                                                +Added rank indicator in the menu
                                                                -Stats reset (ROBUX purchases will be rewarded with 2x cash)
                                                                -Removed baseplate
                                                                +Water now damages you
                                                                +Added more tips
                                                                *Fixed stamina bar
*Fixed sound issues
*Bullets changed from physic based to instant
*Fixed keyboard being droppable
*Rebalanced all weapons to their real life counterparts
*Fixed game breaking bugs
*New AK-47 mesh
*New M16A1 mesh
-GUIs have been redesgined
-Door have been given a new look and reworked. They can't also be pushed anymore
      *Press "E" to open
-Map "Dead Lands" has been Remastered
-Spectate GUI has been Updated
-New maps have been added:Watergate, Pay Town, Coastline
-New Camera System has been added
-Survival Gamemode has been reworked
*Most gun meshes has been are changed
*Players are now able to aim down the sights by pressing right click

1.00 (Release) - Agust 25th, 2017

-Release of the game


  • In Update 1.04, although the gifts could be opened on January 7th, 2019 (a.k.a. the next update), Update 1.05 was delayed up to 20 days.
    • Turns out, the update was planned to be released late to celebrate 2 years Anniversary of Dread.
  • The game was released but was without Filtering Enabled, causing BakonBot to create a whole new game from scratch. The update 1.01 is the new game with Filtering Enabled.