(added update logs of updates long ago, also indigrated hotfixes in their respective updates, might do more later but i want sleep) |
(added 1.30) |
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*Fixed a bug where Riot Zombies get 2x damage when shot at their shield when it’s broken |
*Fixed a bug where Riot Zombies get 2x damage when shot at their shield when it’s broken |
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</tabber> |
</tabber> |
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+ | ==='''1.30 (Season 1, Update 30)- May 19th, 2020'''=== |
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+ | <tabber>Additions= |
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+ | *Added 20 more ranks: 5x Iron, Emerald, Amethyst and Ruby |
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+ | **Current rank list from bottom to top: Bronze, Iron, Silver, Gold, Platinum, Emerald, Diamond, Amethyst, Ruby, Titanium |
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+ | **Your rank name and icon will most likely change, but your rank number stays the same. This means that you can still buy any weapon you planned buying before this update. |
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+ | *Added new weapon: SCAR-L |
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+ | **Compared to the SCAR-H, it sports higher ammo capacity and firerate at the cost of lower damage and accuracy |
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+ | **Compared to other assault rifles, it sports lower vertical recoil at the cost of higher horizontal recoil, as well as similar damage to other 5.56 rifles such as the M4 and M16A1 and great accuracy. |
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+ | *Added new menu look |
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+ | **Instead of your camera rotating during the intermission, you will instead see your character standing with either his primary and secondary. |
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+ | **Each primary and secondary has a cool new pose in the menu. |
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+ | *Added a new badge for beating the Tsar Skelly II boss |
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+ | |-|Changes= |
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+ | *Decreased Tsar Skelly II boss health |
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+ | *Changed revive indicator color from red to orange to avoid similarity with the “KILL” indicato |
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+ | |-|Bug Fixes= |
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+ | *Fixed cave glitch spots in The Bloc for zombies |
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+ | *Fixed the leaderboard not showing higher Gun Game levels introduced in the previous update |
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+ | *Made the bullet hit detection more efficient and fixed some bullet hits not registering |
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+ | *Fixed a bug where you couldn’t exit out of the structure selection menu |
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+ | *Fixed a bug where AI Zombies could hit you from a very long distance |
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==='''1.29 (BOSS)- May 17th, 2020'''=== |
==='''1.29 (BOSS)- May 17th, 2020'''=== |
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<tabber>Additions= |
<tabber>Additions= |
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</tabber> |
</tabber> |
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==='''1.01 (Season 1, Update 1)- August 3rd, 2018'''=== |
==='''1.01 (Season 1, Update 1)- August 3rd, 2018'''=== |
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− | |||
<tabber>Additions= |
<tabber>Additions= |
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*Added new weapon - [[SPAS-12]] |
*Added new weapon - [[SPAS-12]] |
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*Removed [[Baseplate]] |
*Removed [[Baseplate]] |
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</tabber> |
</tabber> |
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− | |||
=== '''1.00 (Release) - August 25th, 2017''' === |
=== '''1.00 (Release) - August 25th, 2017''' === |
Revision as of 06:59, 29 May 2020
Note: these logs refer to the official Dread release onwards.
1.31 (Season 1, Update 31)- May 25th, 2020
- Added new utility: Bandages
- Heals you to 100HP
- Wooden, Stone and Metal platforms - Cost as much as their wall counterparts and are used for making floors
- Ladder - Lets you climb without making stairs with walls
- Xbox support added
- Grenades roll a bit less now
- Throwing range increased
- Explosion range increased
- Run speed now increases by 3 studs per second
- New sound and visual effects when the Zuper effect starts/wears off
1.30 (Season 1, Update 30)- May 19th, 2020
- Added 20 more ranks: 5x Iron, Emerald, Amethyst and Ruby
- Current rank list from bottom to top: Bronze, Iron, Silver, Gold, Platinum, Emerald, Diamond, Amethyst, Ruby, Titanium
- Your rank name and icon will most likely change, but your rank number stays the same. This means that you can still buy any weapon you planned buying before this update.
- Added new weapon: SCAR-L
- Compared to the SCAR-H, it sports higher ammo capacity and firerate at the cost of lower damage and accuracy
- Compared to other assault rifles, it sports lower vertical recoil at the cost of higher horizontal recoil, as well as similar damage to other 5.56 rifles such as the M4 and M16A1 and great accuracy.
- Added new menu look
- Instead of your camera rotating during the intermission, you will instead see your character standing with either his primary and secondary.
- Each primary and secondary has a cool new pose in the menu.
- Added a new badge for beating the Tsar Skelly II boss
1.29 (BOSS)- May 17th, 2020
<tabber>Additions=
- Added new gamemode: Siege
- Build to survive waves of zombies and a skeleton boss named Tsar Skelly II at the end of the 10th wave!
- New map added to go with this gamemode: The Bloc resembling an Eastern European apartment bloc
- Added a new balancing system. If the survivors have stronger guns, zombies have more health too based on how strong the guns are.
- Makes the gameplay more interesting for higher ranked players and easier for new players
- Added a new hot-bar design
- Will now always show up instead of showing up only when equipping a weapon
- Now horizontal instead of vertical
- Added auto reload
- You can turn this off in the controls tab in the settings
- Added a new badge: Killed the Creator
- Kill BakonBot while he is a survivor in a Zombies vs Survivors gamemode to earn this badge!
- Added an icon for the Fists
- Guns now go back in first person when shooting (recoil)
- Reviving other players now gives you 100 D$ and 50 XP
- When a survivor is dead and needs to get revived, a REVIVE indicator will appear on top of them.
- You can now fly as a jetpack zombie on mobile
- You can now go back to the menu while in-game on mobile
- You can now enter first person on mobile
- You can now taunt on mobile
- You can now run as a riot zombie on mobile
- Running has been made easier on mobile
- Equipping weapons is now done by tapping the icons in the hotbar instead of using the shoulder buttons
- This should reduce lag in Dead Lands on lower end machines
- Deals much more damage and is able to 1 hit kill a Riot Zombie in most cases
- Reload time increased (to about 5-6 seconds)
1.28 (Season 1, Update 28)- March 19th, 2020
- Added 3 new background music tracks (rock/metal)
- Added fall damage ( You'll take damage depending on how high the platform is )
- Added bone breaking sound ( when you take fall damage)
- New bullet impact and clicking sounds are now implemented to the guns (Clicking is heard when gun is on low ammo)
- Added a new AI zombie system. (AI Riot Zombies and Juggernauts will run when they have a straight path to you, facing their shield towards you, AI zombies can now climb the rope at Dead Lands)
- Normal AI zombies will get a custom outfit based on what map you're playing
- Added 20% higher daily rewards for Premium users
- Will only take effect on Dread 1.29 (BOSS)
1.27 (QUALITY OF LIFE UPDATE) - February 20th, 2020
- Added tutorial in Settings
- Added gamemode hints
1.21 (Season 1, Update 21) - April 19th, 2020
- Heavy Decay map added
- Katana melee weapon added
1.12 (Season 1, Update 12) - April 19th, 2019
- NEW WEAPON: Skorpion
- Secondary weapon. Can be found in the store
- New stats system added
- DO NOT WORRY! Your stats will still remain
- Things should work much smoother now and hopefully not fail like before
- Your XP will now stack when ranking up
- Double taunts will not appear in your taunt wheel anymore (Unless you had double taunts already equipped before this update)
- Sudden Death mission has been moved from Medium to Hard category
- New mission added: "Kill X Jetpack Zombies"
- Max cash prize for Easy missions changed: 400 D$ --> 600 D$
- Max cash prize for Medium missions changed: 750 D$ --> 1000 D$
- Max cash prize for Hard missions changed: 1500 D$ --> 1700 D$
- Max XP prize for Easy missions changed: 150 XP --> 250 XP
- Max XP prize for Medium missions changed: 300 XP --> 450 XP
- Max XP prize for Hard missions changed: 600 XP --> 700 XP
- Was meant to be fixed in the previous update but wasn’t, sorry about that.
- MP5 Ammo Changed: 30/90 --> 30/120
- MP5 Range Changed: 48 Studs --> 58 Studs
- MP5 Spread Changed: .2 Studs --> .18 Studs
- MP5 Head Damage Increased: 23 HP --> 32 HP
- UMP-45 Ammo Changed: 25/75 --> 25/100
- UMP-45 Range Changed: 32 Studs --> 38 Studs
- UMP-45 Spread Changed: .175 Studs --> .15 Studs
- UZI Ammo Changed: 16/48 --> 20/80
- UZI Firerate Changed: 600 RPM --> 705 RPM
- SPAS-12 Range Changed: 50 Studs --> 36 Studs
- M1887 Range Changed: 25 Studs --> 22 Studs
- .357 Magnum Price Increased: 1500 D$ --> 2000 D$
- Kevlar Vest Health Changed: 100 HP --> 50 HP
- Ballistic Helmet Health Changed: 100 HP --> 50 HP
1.11 (Season 1, Update 11) - April 5th, 2019
- Added new run animation
- Added new crouch animations
- VIP Servers added!
- Costs 200 R$
- Upgraded version of the Co-Op special gamemode
- Will include cool features in the future!
- Added Minigun, CZ-99, RPG-7 and CBC 55 to Gun Game
- You can now press Q to Aim down sights/Windup a weapon
- You’re welcome, Magic Mouse users
- New leaderboard system in menu (TAB to access in-game)
- Players are now sorted so it’s much easier to read the leaderboard
- You can now see ranks of other players in the leaderboard
- You can now play any taunt you want while in-game, no more taunt equipping nonsense!
- The old “Menu” button looked ugly and it would be a better change to integrate it all into one
- Yes, hitting the jetpack is harder now obviouisly, and not just “aim to the zombie and shoot”
- Should work better than before
- Juggernaut now gets an “point” overhead label too
- When there are 0 zombies left on Outbreak, zombies get a “KILL” point overhead label
- Overhead label gets bigger as you get further from it to improve readability
- Before, shooting at any accessory would result in a headshot
- If the time runs out and the Juggernaut hasn’t killed all survivors, survivors will win
- These changes will only affect new players
- Taunt: DPad Up --> DPad Right
- Increase Stance: DPad Right --> DPad Up
- Decrease Stance: DPad Left --> DPad Down
1.10 (The Remodel Update) - March 19th, 2019
- Explosion particles added
- New animations and sounds added
<tabber>Bug Fixes=
- 267 bugs eradicated
1.09 (BUG BASH UPDATE) - March 12th, 2019
- Code for 750 D$ - Expires March 24th
- New camera system
1.08 (Stabby-stab Update) - February 16th, 2019
- Karambit - A deadly sharpened knife.
- Jetpack Zombie - A zombie with a special ability.
- XP Booster for R$. Double your XP income for an amount of time.
- Explosion sound for the Jetpack Zombie and the RPG.
- In-game tags for special players.
- Minigun's damage from 14 to 23 (42 to 69 if all bullets are hit within a shot).
<tabber>Bug Fixes=
- Buying XP Booster in-game will now work.
1.07 (Minigun Update) - February 10th, 2019
- Uzi's damage from ~17 to ~24.
- Riot Zombie's Health from 150 to 250. Damage from 16 to 20.
- Bloodsucker's Damage from 9 to 10.
- Normal Zombie's Damage from 12 to 15.
- Juggernaut's Health increased from ??? health per player to 800 health per player.
1.06 (Rebalance & Improvement) - February 2th, 2019
- Reintroduced Join Friend feature.
- Remade .357 Magnum's mesh along with its sounds.
- New Recoil Based gun system.
1.05 (The Anniversary Update) - January 27th, 2019
Note: This update doesn't have an update log, so this log isn't 100% accurate.
- Shokw8vR, an exclusive gun gave to survivors who had the Angry Gift of Victory.
- RPG-7, a rocket launcher for very high ranked survivors.
- Fists for the third slot item and new melee mechanic.
- Christmas Hat for survivors who had the Happy Gift of Participation.
- New menu for Multi-Platform support. Includes 4 loadout slots and much better look.
- Revive feature!
- AK-47's ammo from 30/60 to 30/90.
- RPK's ammo from 75/100 to 75/150.
- M4 Carbine's ammo from 30/60 to 30/90.
- M16A1's ammo from 20/40 to 20/60.
- Uzi's ammo from 16/32 to 16/48.
- .357 Magnum's ammo from 6/12 to 6/18.
- MP5's ammo from 30/60 to 30/90.
- UMP-45's ammo from 25/50 to 25/75.
- M1911's ammo from 7/14 to 7/21.
- CZ-99's ammo from 10/20 to 10/30.
- M1 Garand now reloads its whole clip at once instead of each bullet.
- Probably increased Bloodsucker's max health to Inf (still spawn with 75 Health).
<tabber>Bug Fixes=
- Hopefully fixed Juggernaut mode.
- Random errors.
<tabber>Buffs & Nerfs=
- Guns
- RPG-7's explosion spread increased by 5 studs.
<tabber>Bug Fixes=
- Taunting no longer freeze the server.
1.04 (The Christmas Update) - December 12th, 2018
- Christmas Campaign: 4 waves, 1 boss and defeating the boss gives a special gift.
- 2 New Gifts: Happy Gift of Participation and Angry Gift of Victory (both can be opened on the 7th of January).
- Zombies now have Christmas Hat!
- New countdown system.
- Pressing I now zooms in your camera, while O zooms out your camera (for players don’t have a mouse wheel).
- Dead land receive its own Christmas version!
- 2 Gamemodes: Assassination and Outbreak
- 3 Taunts: Wave, Frog Dance and Balkan Dance
- Category: Co-op. Fight waves zombies with your friends or yourself!
- Round win reward: Survivors are now awarded cash when they completed a round of any gamemodes.
- Friend system: used to join their co-op/campaign mission.
- Tips system: Player with rank 5 or less will receive game tips, while higher rank will receive fun facts related to the game.
- Riot Zombie/Juggernaut‘s shield now has durability. The total health of the shield is 350HP.
- The same goes for the camping spot near the van in Coastline.
1.03 (Season 1, Update 3)- November 18th, 2018
Note: This update doesn't have an update log, and this update is from long ago. So this log isn't 100% accurate.
1.02 (Season 1, Update 2)- October 27th, 2018
Note: This update doesn't have an update log, and this update is from long ago. So this log isn't 100% accurate.
- Armor added
- Kevlar vest & Helmet added
- M4 Carbine added
- Glock 18 added
- Uzi added
- Riot Zombie added
- Arcade mode added
- Lost Business map added
- Blood effects added
- Daily Rewards added
1.01 (Season 1, Update 1)- August 3rd, 2018
- Added new weapon - SPAS-12
- Added new weapon - AWP
- Added new weapon - M1911
- Added new weapon - MP5
- Added new weapon - RPK
- Added new weapon - M1887
- Added new weapon - M1 Garand
- Added new gamemode - Hardcore
- Players are now able to aim down the sights by pressing right click
- New maps have been added: Watergate, Pay Town, Coastline
- Added money indicator in the menu
- Added rank indicator in the menu
- Added more tips
- Press "E" to open
1.00 (Release) - August 25th, 2017
- Release of the game
Trivia
- In Update 1.04, although the gifts could be opened on January 7th, 2019 (a.k.a. the next update), Update 1.05 was delayed up to 20 days.
- Turns out, the update was planned to be released late to celebrate 2 years Anniversary of Dread.
- When the game was released, it was very buggy at first, which led to BakonBot rescripting the entire game, taking 11 months to complete the 1.01 update